Wesfolk Sorcerer
![(image)](../../pics/add-ons$GLE_Extended$images$units$human-wesfolk$sorcerer.png)
Sorcerers are the eldest among the Wesfolk. Though physically weak, their magical skill is not to be undervalued.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison.
Information
Advances from: | Wesfolk Wizard |
Advances to: | |
Cost: | 64 |
HP: | 48 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Wesfolk Sorcerer |
Abilities: | cures, heals +8 |
Attacks (damage - count)
![]() | staff melee | 8 - 2 impact | |
![]() | fireball ranged | 10 - 4 fire | magical |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 20% | |
![]() |
cold | 0% | ![]() |
arcane | 60% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |